Metal Gear Solid 4, Too Big For Xbox 360? No.
Wednesday, July 16th, 2008
While talking to one of my friends about the announcement at E3 that Final Fantasy XIII is no longer a PS3 exclusive, I made a comment stating that all Xbox 360 owners need now is Metal Gear Solid 4. He said that would never happen because the size of the game is too big and it would have to be put on multiple DVDs. Who cares if it is on multiple discs? Apparently Kojima cares… or he pretends to care because Sony probably paid him to. Metal Gear Solid was on multiple discs and nobody seemed to have a problem with that, but that is beside the point.
You see kids, there is this little thing called compression. Did you know that the mp3s you buy (or pirate) are compressed? If they were not compressed, your songs would be 30mb and up compared to the 3-6mb songs we are used to. That is quite a difference isn’t it? The video on your DVD movies that you buy at the store (or pirate) are compressed. Most of the textures you see in games are compressed as well. The point is, with compression, it is possible to get MGS4 to the Xbox 360 with a reasonable amount of discs. I have heard people say that there are no pre-rendered cut scenes in the game, meaning, there is no video to compress in the game. That may be true, but there are other things to compress. The audio and textures used in the game most likely take up the majority of the space and can be compressed.
Also, some developers have had to duplicate data on the Blu-ray disc in order to decrease the load times for their games. Bethesda had to do this with the PS3 version of Oblivion. Basically, the larger a disc is, the longer it takes to read and jump from point to point on the disc (this is why some PS3 games require you to install the game to the hard drive). By duplicating data, the laser will have multiple points on the disc to read data, making it closer to the data it needs. Why is this relevant? If this technique was used for MGS4, the game may be a fraction of the size they claimed they needed.
Even if MGS4 has no duplicate data on the disc, and Kojima did not want to compress anything at all, there is now another way to get it on the Xbox 360. At E3, Microsoft announced that you will be able to install Xbox 360 games on your hard drive. I don’t think I need to explain much, but with this option you would need a large hard drive for your Xbox 360 and would have to install Metal Gear Solid 4 on it. After an install, no disc swapping would be needed.
What I am trying to say is, if Metal Gear Solid 4 does not come out on the Xbox 360, it is because Sony is paying for exclusivity. It has little to do with the size of the game. Before I get death threats from any Sony fan boys, know that I own a PSX, PS2, PSP, and a PS3. I am also going to buy MGS4 for the PS3 (after I beat 2 and 3). So There.
















